for the low poly, remove some edgeloops for the petals as well. Those are too dense. otherwise, looking really good. UV one of them, and build the really high poly (with the individual seeds as models) and we will transfer uvs, then bake the textures in class.
for the low poly, remove some edgeloops for the petals as well. Those are too dense. otherwise, looking really good.
ReplyDeleteUV one of them, and build the really high poly (with the individual seeds as models) and we will transfer uvs, then bake the textures in class.